Monster Hunter Wilds got off to an incredible sales start when it launched in February. Unfortunately, it seems as though its success has fallen off one heck of a cliff since then - and Capcom appears to be trying to amend that by releasing an endgame content expansion much sooner than expected.
Bought the PS5 version at launch which is something I dont do with many games. Been fairly happy with the game but it does look a lot like Capcom is moving quickly towards enshittification with this much monetization.
The game is no world, but I do like it a lot more that Rise. There’s a lot more to explore, endemic life is more rich and combat feels more weighty.
Might give rise another go on pc later tough. Got bored with it on Switch near the end of high rank base game.
Bought the PS5 version at launch which is something I dont do with many games. Been fairly happy with the game but it does look a lot like Capcom is moving quickly towards enshittification with this much monetization.
The game is no world, but I do like it a lot more that Rise. There’s a lot more to explore, endemic life is more rich and combat feels more weighty.
Might give rise another go on pc later tough. Got bored with it on Switch near the end of high rank base game.