You fell in love with a game and it’s characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish…
Which game(s) was that for you?
The thing that killed it for me was the timer. “xx Days Remaining”.
If I remember right, that was there for plot purposes, but had no impact on the game.
No it definitely had an impact on the game. You had to either contribute enough of your personal wealth, or choose all the evil choices as regent, otherwise most of the citizens would die at the end. If you didn’t do it right, it left the world basically devoid of NPCs. For a series that made such a big deal about choice, the end of Fable III only had one right answer.
Yeah. There are ways to absolutely break it though. Like if you just buy all the properties you can, you’ll be swimming in gold from the rent.
And then you can share extra gold between characters, so you can start the next playthrough with a “small loan” kinda thing.
My father, the king, gave me a small loan of a million gold. Now I’m gonna use my profits from Brightwood Tower to make Albion great again.