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Joined 2 years ago
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Cake day: July 4th, 2023

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  • I haven’t played all of them either, and I have played even less of them than you have. I really fell out of love with the series for a while and there are many entries that I started and never finished, latest SM. I never played B2W2 either but its interesting you put it above BW. Maybe I should get on that some day.

    Your ranking looks good to me I think from the entries I’ve played, except objectively I think I’d have to rank RBY lower. I love it due to nostalgia but I’m not sure it holds up. Probably would put BW above XY. Would honestly be tempted to rank Crystal separately and put it above GS.






  • I’m long finished with this game (well, playing it at least, I’m still watching others play it) but these are great changes. Battle Retry is fantastic but this:

    Autoplay Dialogue: Added an optional autoplay feature for dialogues outside cutscenes.

    is also fantastic for an overall smoother experience. Was very noticeable in the (many) camp conversations where having to input “next” all the time made them feel very stilted. Especially jarring since the dialogue in actual cutscenes is so fluid.



  • My stalling of Blasphemous continues. Apparently some time saving features - like teleporting between bonfires or getting the good ending while still being able to get rid of guilt - were added in a DLC. You just gotta donate an exorbitant amount of currency to a tithe box that you have no idea the function of without a Wiki. Sigh.

    So instead of grinding currency I went back to Deus Ex: Mankind Divided to finish the DLCs. Desperate Measures was a huge disappointment honestly. Completely linear, extremely short and just clearly a main story mission shamelessly ripped out and sold separately.

    A Criminal Past was an extraordinary DLC however. Solid probably 6-8h playtime, awesome level design, lots of actually impactful choices. The replayability seems high enough that I could definitely see myself going back for another run at some point.

    This DLC disables your augmentations at the start, and while I don’t like the “lose all your abilities and equipment” trope (especially since it’s a repeat from the Human Revolution DLC) it didn’t bother me as much here. Probably because I took a substantial break between finishing the main story and coming back, so it didn’t really feel like losing abilities.

    Pretty early on the DLC gives you the option of using an item to regain the use of your augs, however, it’s heavily implied that doing so would lead to negative consequences so I abstained. For the most part, this was fine. I was actually extremely impressed by the level design, which was well thought out enough to accommodate stealth without augs… except perhaps for the prison riot. I have no idea how you’re supposed to navigate that unseen and non-lethal without augs. But I probably missed something.

    Regardless, it was an awesome experience all told, and continuing the trend from Human Revolution once again a DLC is the best part of the game in the New Deus Exes.